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Showing content from https://docs.unity3d.com/Manual/sprite/../../ScriptReference/Device.SystemInfo.html below:

Unity - Scripting API: SystemInfo

batteryLevel This has the same functionality as SystemInfo.batteryLevel and also mimics platform-specific behavior in the Unity Editor. batteryStatus This has the same functionality as SystemInfo.batteryStatus and also mimics platform-specific behavior in the Unity Editor. computeSubGroupSize This has the same functionality as SystemInfo.computeSubGroupSize and also mimics platform-specific behavior in the Unity Editor. constantBufferOffsetAlignment This has the same functionality as SystemInfo.constantBufferOffsetAlignment and also mimics platform-specific behavior in the Unity Editor. copyTextureSupport This has the same functionality as SystemInfo.copyTextureSupport and also mimics platform-specific behavior in the Unity Editor. deviceModel This has the same functionality as SystemInfo.deviceModel and also mimics platform-specific behavior in the Unity Editor. deviceName This has the same functionality as SystemInfo.deviceName and also mimics platform-specific behavior in the Unity Editor. deviceType This has the same functionality as SystemInfo.deviceType and also mimics platform-specific behavior in the Unity Editor. deviceUniqueIdentifier This has the same functionality as SystemInfo.deviceUniqueIdentifier and also mimics platform-specific behavior in the Unity Editor. foveatedRenderingCaps This has the same functionality as SystemInfo.foveatedRenderingCaps and also mimics platform-specific behavior in the Unity Editor. graphicsDeviceID This has the same functionality as SystemInfo.graphicsDeviceID and also mimics platform-specific behavior in the Unity Editor. graphicsDeviceName This has the same functionality as SystemInfo.graphicsDeviceName and also mimics platform-specific behavior in the Unity Editor. graphicsDeviceType This has the same functionality as SystemInfo.graphicsDeviceType and also mimics platform-specific behavior in the Unity Editor. graphicsDeviceVendor This has the same functionality as SystemInfo.graphicsDeviceVendor and also mimics platform-specific behavior in the Unity Editor. graphicsDeviceVendorID This has the same functionality as SystemInfo.graphicsDeviceVendorID and also mimics platform-specific behavior in the Unity Editor. graphicsDeviceVersion This has the same functionality as SystemInfo.graphicsDeviceVersion and also mimics platform-specific behavior in the Unity Editor. graphicsMemorySize This has the same functionality as SystemInfo.graphicsMemorySize and also mimics platform-specific behavior in the Unity Editor. graphicsMultiThreaded This has the same functionality as SystemInfo.graphicsMultiThreaded and also mimics platform-specific behavior in the Unity Editor. graphicsShaderLevel This has the same functionality as SystemInfo.graphicsShaderLevel and also mimics platform-specific behavior in the Unity Editor. graphicsUVStartsAtTop This has the same functionality as SystemInfo.graphicsUVStartsAtTop and also mimics platform-specific behavior in the Unity Editor. hasDynamicUniformArrayIndexingInFragmentShaders This has the same functionality as SystemInfo.hasDynamicUniformArrayIndexingInFragmentShaders and also mimics platform-specific behavior in the Unity Editor. hasHiddenSurfaceRemovalOnGPU This has the same functionality as SystemInfo.hasHiddenSurfaceRemovalOnGPU and also mimics platform-specific behavior in the Unity Editor. hasMipMaxLevel This has the same functionality as SystemInfo.hasMipMaxLevel and also mimics platform-specific behavior in the Unity Editor. hasTiledGPU This has the same functionality as SystemInfo.hasTiledGPU and also mimics platform-specific behavior in the Unity Editor. hdrDisplaySupportFlags This has the same functionality as SystemInfo.hdrDisplaySupportFlags and also mimics platform-specific behavior in the Unity Editor. maxAnisotropyLevel This has the same functionality as SystemInfo.maxAnisotropyLevel and also mimics platform-specific behavior in the Unity Editor. maxComputeBufferInputsCompute This has the same functionality as SystemInfo.maxComputeBufferInputsCompute and also mimics platform-specific behavior in the Unity Editor. maxComputeBufferInputsDomain This has the same functionality as SystemInfo.maxComputeBufferInputsDomain and also mimics platform-specific behavior in the Unity Editor. maxComputeBufferInputsFragment This has the same functionality as SystemInfo.maxComputeBufferInputsFragment and also mimics platform-specific behavior in the Unity Editor. maxComputeBufferInputsGeometry This has the same functionality as SystemInfo.maxComputeBufferInputsGeometry and also mimics platform-specific behavior in the Unity Editor. maxComputeBufferInputsHull This has the same functionality as SystemInfo.maxComputeBufferInputsHull and also mimics platform-specific behavior in the Unity Editor. maxComputeBufferInputsVertex This has the same functionality as SystemInfo.maxComputeBufferInputsVertex and also mimics platform-specific behavior in the Unity Editor. maxComputeWorkGroupSize This has the same functionality as SystemInfo.maxComputeWorkGroupSize and also mimics platform-specific behavior in the Unity Editor. maxComputeWorkGroupSizeX This has the same functionality as SystemInfo.maxComputeWorkGroupSizeX and also mimics platform-specific behavior in the Unity Editor. maxComputeWorkGroupSizeY This has the same functionality as SystemInfo.maxComputeWorkGroupSizeY and also mimics platform-specific behavior in the Unity Editor. maxComputeWorkGroupSizeZ This has the same functionality as SystemInfo.maxComputeWorkGroupSizeZ and also mimics platform-specific behavior in the Unity Editor. maxConstantBufferSize This property mimics platform-specific behavior caused by SystemInfo.maxConstantBufferSize. Use this property for platform-specific testing in the Unity Editor. maxCubemapSize This has the same functionality as SystemInfo.maxCubemapSize and also mimics platform-specific behavior in the Unity Editor. maxGraphicsBufferSize The maximum size of a graphics buffer (GraphicsBuffer, ComputeBuffer, vertex/index buffer, etc.) in bytes (Read Only). maxTexture3DSize This has the same functionality as SystemInfo.maxTexture3DSize and also mimics platform-specific behavior in the Unity Editor. maxTextureArraySlices This has the same functionality as SystemInfo.maxTextureArraySlices and also mimics platform-specific behavior in the Unity Editor. maxTextureSize This has the same functionality as SystemInfo.maxTextureSize and also mimics platform-specific behavior in the Unity Editor. npotSupport This has the same functionality as SystemInfo.npotSupport and also mimics platform-specific behavior in the Unity Editor. operatingSystem This has the same functionality as SystemInfo.operatingSystem and also mimics platform-specific behavior in the Unity Editor. operatingSystemFamily This has the same functionality as SystemInfo.operatingSystemFamily and also mimics platform-specific behavior in the Unity Editor. processorCount This has the same functionality as SystemInfo.processorCount and also mimics platform-specific behavior in the Unity Editor. processorFrequency This has the same functionality as SystemInfo.processorFrequency and also mimics platform-specific behavior in the Unity Editor. processorManufacturer This has the same functionality as SystemInfo.processorManufacturer and also mimics platform-specific behavior in the Unity Editor. processorModel This has the same functionality as SystemInfo.processorModel and also mimics platform-specific behavior in the Unity Editor. processorType This has the same functionality as SystemInfo.processorType and also mimics platform-specific behavior in the Unity Editor. renderingThreadingMode This has the same functionality as SystemInfo.renderingThreadingMode and also mimics platform-specific behavior in the Unity Editor. supportedRandomWriteTargetCount This has the same functionality as SystemInfo.supportedRandomWriteTargetCount and also mimics platform-specific behavior in the Unity Editor. supportedRenderTargetCount This has the same functionality as SystemInfo.supportedRenderTargetCount and also mimics platform-specific behavior in the Unity Editor. supports2DArrayTextures This has the same functionality as SystemInfo.supports2DArrayTextures and also mimics platform-specific behavior in the Unity Editor. supports32bitsIndexBuffer This has the same functionality as SystemInfo.supports32bitsIndexBuffer and also mimics platform-specific behavior in the Unity Editor. supports3DRenderTextures This has the same functionality as SystemInfo.supports3DRenderTextures and also mimics platform-specific behavior in the Unity Editor. supports3DTextures This has the same functionality as SystemInfo.supports3DTextures and also mimics platform-specific behavior in the Unity Editor. supportsAccelerometer This has the same functionality as SystemInfo.supportsAccelerometer and also mimics platform-specific behavior in the Unity Editor. supportsAnisotropicFilter This has the same functionality as SystemInfo.supportsAnisotropicFilter and also mimics platform-specific behavior in the Unity Editor. supportsAsyncCompute This has the same functionality as SystemInfo.supportsAsyncCompute and also mimics platform-specific behavior in the Unity Editor. supportsAsyncGPUReadback This has the same functionality as SystemInfo.supportsAsyncGPUReadback and also mimics platform-specific behavior in the Unity Editor. supportsAudio This has the same functionality as SystemInfo.supportsAudio and also mimics platform-specific behavior in the Unity Editor. supportsCompressed3DTextures This has the same functionality as SystemInfo.supportsCompressed3DTextures and also mimics platform-specific behavior in the Unity Editor. supportsComputeShaders This has the same functionality as SystemInfo.supportsComputeShaders and also mimics platform-specific behavior in the Unity Editor. supportsConservativeRaster This has the same functionality as SystemInfo.supportsConservativeRaster and also mimics platform-specific behavior in the Unity Editor. supportsCubemapArrayTextures This has the same functionality as SystemInfo.supportsCubemapArrayTextures and also mimics platform-specific behavior in the Unity Editor. supportsDepthFetchInRenderPass Indicates whether RenderPass can use its depth attachment as input. (Read Only) supportsGeometryShaders This has the same functionality as SystemInfo.supportsGeometryShaders and also mimics platform-specific behavior in the Unity Editor. supportsGpuRecorder This has the same functionality as SystemInfo.supportsGpuRecorder and also mimics platform-specific behavior in the Unity Editor. supportsGraphicsFence This has the same functionality as SystemInfo.supportsGraphicsFence and also mimics platform-specific behavior in the Unity Editor. supportsGyroscope This has the same functionality as SystemInfo.supportsGyroscope and also mimics platform-specific behavior in the Unity Editor. supportsHardwareQuadTopology This has the same functionality as SystemInfo.supportsHardwareQuadTopology and also mimics platform-specific behavior in the Unity Editor. supportsIndirectArgumentsBuffer This property has the same functionality as SystemInfo.supportsIndirectArgumentsBuffer and also mimics platform-specific behavior in the Unity Editor. supportsIndirectDispatchRays This property has the same functionality as SystemInfo.supportsIndirectDispatchRays and also mimics platform-specific behavior in the Unity Editor. supportsInlineRayTracing This property has the same functionality as SystemInfo.supportsInlineRayTracing and also mimics platform-specific behavior in the Unity Editor. supportsInstancing This has the same functionality as SystemInfo.supportsInstancing and also mimics platform-specific behavior in the Unity Editor. supportsLocationService This has the same functionality as SystemInfo.supportsLocationService and also mimics platform-specific behavior in the Unity Editor. supportsMachineLearning Checks if hardware acceleration of machine learning workloads is supported by the current system configuration. supportsMipStreaming This has the same functionality as SystemInfo.supportsMipStreaming and also mimics platform-specific behavior in the Unity Editor. supportsMotionVectors This has the same functionality as SystemInfo.supportsMotionVectors and also mimics platform-specific behavior in the Unity Editor. supportsMultisampleAutoResolve This has the same functionality as SystemInfo.supportsMultisampleAutoResolve and also mimics platform-specific behavior in the Unity Editor. supportsMultisampled2DArrayTextures This has the same functionality as SystemInfo.supportsMultisampled2DArrayTextures and also mimics platform-specific behavior in the Unity Editor. supportsMultisampledBackBuffer This property has the same functionality as SystemInfo.supportsMultisampledBackBuffer and it also mimics platform-specific behavior in the Unity Editor. supportsMultisampledTextures This has the same functionality as SystemInfo.supportsMultisampledTextures and also mimics platform-specific behavior in the Unity Editor. supportsMultisampleResolveDepth This property has the same functionality as SystemInfo.supportsMultisampleResolveDepth and also mimics platform-specific behavior in the Unity Editor. supportsMultisampleResolveStencil This property has the same functionality as SystemInfo.supportsMultisampleResolveStencil and also mimics platform-specific behavior in the Unity Editor. supportsMultiview This has the same functionality as SystemInfo.supportsMultiview and also mimics platform-specific behavior in the Unity Editor. supportsParallelPSOCreation This has the same functionality as SystemInfo.supportsParallelPSOCreation and also mimics platform-specific behavior in the Unity Editor. supportsRawShadowDepthSampling This has the same functionality as SystemInfo.supportsRawShadowDepthSampling and also mimics platform-specific behavior in the Unity Editor. supportsRayTracing This has the same functionality as SystemInfo.supportsRayTracing and also mimics platform-specific behavior in the Unity Editor. supportsRayTracingShaders This has the same functionality as SystemInfo.supportsRayTracingShaders and also mimics platform-specific behavior in the Unity Editor. supportsRenderTargetArrayIndexFromVertexShader This has the same functionality as SystemInfo.supportsRenderTargetArrayIndexFromVertexShader and also mimics platform-specific behavior in the Unity Editor. supportsSeparatedRenderTargetsBlend This has the same functionality as SystemInfo.supportsSeparatedRenderTargetsBlend and also mimics platform-specific behavior in the Unity Editor. supportsSetConstantBuffer This has the same functionality as SystemInfo.supportsSetConstantBuffer and also mimics platform-specific behavior in the Unity Editor. supportsShadows This has the same functionality as SystemInfo.supportsShadows and also mimics platform-specific behavior in the Unity Editor. supportsSparseTextures This has the same functionality as SystemInfo.supportsSparseTextures and also mimics platform-specific behavior in the Unity Editor. supportsStoreAndResolveAction This property has the same functionality as SystemInfo.supportsStoreAndResolveAction and also shows platform-specific behavior in the Unity Editor. supportsTessellationShaders This has the same functionality as SystemInfo.supportsTessellationShaders and also mimics platform-specific behavior in the Unity Editor. supportsTextureWrapMirrorOnce This has the same functionality as SystemInfo.supportsTextureWrapMirrorOnce and also mimics platform-specific behavior in the Unity Editor. supportsVariableRateShading This has the same functionality as SystemInfo.supportsVariableRateShading and also mimics platform-specific behavior in the Unity Editor. supportsVibration This has the same functionality as SystemInfo.supportsVibration and also mimics platform-specific behavior in the Unity Editor. systemMemorySize This has the same functionality as SystemInfo.systemMemorySize and also mimics platform-specific behavior in the Unity Editor. unsupportedIdentifier This has the same functionality as SystemInfo.unsupportedIdentifier. usesLoadStoreActions This has the same functionality as SystemInfo.usesLoadStoreActions and also mimics platform-specific behavior in the Unity Editor. usesReversedZBuffer This has the same functionality as SystemInfo.usesReversedZBuffer and also mimics platform-specific behavior in the Unity Editor.

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