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Close Your name Your email Suggestion* Parameters Parameter Description texture The texture to use for the cursor. To use a texture, import it with `Read/Write` enabled. Alternatively, you can use the default cursor import setting. If you created your cursor texture from code, it must be in RGBA32 format, have alphaIsTransparency enabled, and have no mip chain. To use the default cursor, set the texture to `Null`. hotspot The offset from the top left of the texture to use as the target point. This must be in the bounds of the cursor. cursorMode Whether to render this cursor as a hardware cursor on supported platforms, or force software cursor. DescriptionSets a custom cursor to use as your cursor.
Call Cursor.SetCursor with a Texture2D to change the appearance of the hardware pointer (mouse cursor).
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