A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/Manual/sprite/../../ScriptReference/BeforeRenderOrderAttribute.html below:

Unity - Scripting API: BeforeRenderOrderAttribute

BeforeRenderOrderAttribute

class in UnityEngine

/

Implemented in:UnityEngine.CoreModule

Suggest a change Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close Your name Your email Suggestion*

Cancel

Description

Use this BeforeRenderOrderAttribute when you need to specify a custom callback order for Application.onBeforeRender.

Application.onBeforeRender will reorder all registered events recievers and call them in order, from lowest to highest, based on this attribute. No attribute represents an order of 0.

Properties Property Description order The order, lowest to highest, that the Application.onBeforeRender event recievers will be called in. Constructors Constructor Description BeforeRenderOrderAttribute When applied to methods, specifies the order called during Application.onBeforeRender events.

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4