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Showing content from https://docs.unity3d.com/Manual/sprite/../../ScriptReference/AddComponentMenu.html below:

Unity - Scripting API: AddComponentMenu

AddComponentMenu

class in UnityEngine

/

Implemented in:UnityEngine.CoreModule

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Description

The AddComponentMenu attribute allows you to place a script anywhere in the "Component" menu, instead of just the "Component->Scripts" menu.

You can use this to organize the Component menu better and improve the workflow of adding scripts.

Properties Property Description componentOrder The order of the component in the component menu (lower values appear higher in the menu).

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