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Showing content from https://docs.unity3d.com/Manual/shader-debugging.html below:

Unity - Manual: Debugging shaders

Control how much memory shaders use

Debug shaders with Visual Studio

Debugging shaders

Techniques for compiling shadersA program that runs on the GPU. More info
See in Glossary
with debug symbols then using tools to analyze and debug them.

Page Description Debug shaders with Visual Studio Use Microsoft Visual Studio to debug shaders on Windows platforms using DirectX 11 or 12. Debug shaders with PIX Use Microsoft PIX to investigate issues in Windows 64-bit Standalone or Universal Windows Platform applications.

To debug shaders on other platforms, you can use Unity’s RenderDoc integration.

Control how much memory shaders use

Debug shaders with Visual Studio


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