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Unity - Manual: Rendering lines

Rendering lines

Techniques for rendering individual lines in 3D space, and applying materials to those lines.

Topic Description Introduction to line rendering Understand how Unity renders continuous polygon-based lines in 3D space. Draw and configure a line in 3D space Draw a continuous line, and configure its shape and materials. Line renderer component reference Explore properties and settings for the Line RendererA component that takes an array of two or more points in 3D space and draws a straight line between each one. You can use a single Line Renderer component to draw anything from a simple straight line to a complex spiral. More info
See in Glossary
component reference, to configure and render a line between points in 3D space.

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