Tracking garbage collection allocations
Native memory introduction
Native memoryThe Unity engineâs internal C/C++ core has its own memory management system, which is referred to as native memory. In most situations, you canât directly access or modify this memory type, but you can customize some of the memory allocators.
Topic Description Native memory introduction Understand how Unityâs internal processes use memory. Native memory allocators Understand the different types of allocators Unity uses to allocate memory. Customizing native memory allocators Customize the allocator types with the Editor or command line. Native memory allocators reference Reference for native memory allocator settings Native memory allocator examples Refer to these native memory allocator examples for common issues. Additional resourcesTracking garbage collection allocations
Native memory introduction
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