macOS Player settings reference
Developing for macOSThis section of the User Manual has macOS-specific development information.
Topic Description Deep linking for macOS Explains how to use deep linking on macOS. Use IL2CPP with macOS Describes the use of plug-insA set of code created outside of Unity that creates functionality in Unity. There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed .NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). More infomacOS Player settings reference
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