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Showing content from https://docs.unity3d.com/Manual/macos-requirements-and-compatibility.html below:

Manual: macOS requirements and compatibility

macOS Player settings reference

macOS requirements and compatibility

Learn about the system requirements and compatibility information for macOS.

Note: For information on requirements for all supported platforms, refer to System requirements.

macOS version support

Unity supports macOS Big Sur 11 and later.

CPU support

The following CPU architectures are supported when developing for macOS:

Graphics API support

macOS devices support Metal(Apple Developer) capable Intel and AMD GPUs. For more information, refer to Metal requirements and compatibility.

Requirements and limitations

The IL2CPPA Unity-developed scripting back-end which you can use as an alternative to Mono when building projects for some platforms. More info
See in Glossary
scripting backendA framework that powers scripting in Unity. Unity supports three different scripting backends depending on target platform: Mono, .NET and IL2CPP. Universal Windows Platform, however, supports only two: .NET and IL2CPP. More info
See in Glossary
requires Xcode(Apple Developer) when developing for macOS.

Additional resources

macOS Player settings reference


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