Decal Shader Graph reference for URP
Prepare materials for projection in the Built-In Render Pipeline
Decals in the Built-In Render PipelineTechniques for using a Projector component to project materials onto other GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObjectâs functionality is defined by the Components attached to it. More info
See in Glossary in the Built-In Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary.
Decal Shader Graph reference for URP
Prepare materials for projection in the Built-In Render Pipeline
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