Billboard asset reference
Types of mesh data compression
Compressing mesh data for optimizationTechniques and strategies for compressing meshThe main graphics primitive of Unity. Meshes make up a large part of your 3D worlds. Unity supports triangulated or Quadrangulated polygon meshes. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. More info
See in Glossary data in Unity to reduce its size, which can improve performance.
Billboard asset reference
Types of mesh data compression
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