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Manual: 3D World Building feature set

3D Characters and Animation feature set

3D World Building feature set

Create 3D, open-world environments with the 3D World Building feature setA feature set is a collection of related packages that you can use to achieve specific results in the Unity Editor. You can manage feature sets directly in Unity’s Package Manager. More info
See in Glossary
, and round-trip assets between your preferred 3D modeling software using FBX interoperability to realize your creative intent. Create geometry, sculpt meshes and terrainThe landscape in your scene. A Terrain GameObject adds a large flat plane to your scene and you can use the Terrain’s Inspector window to create a detailed landscape. More info
See in Glossary
, Blend textures, and place objects and vegetation throughout your sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary
using artist friendly tools to create believable, interactive environments.

Packages

The 3D World Building feature set contains the following packages:

Samples Asset Store Package samples

The following packages have package samples:

Related forums Public roadmap

Find out about upcoming features in the 3D World Building roadmap.

3D Characters and Animation feature set


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