Get started with runtime UI
Configure runtime UITo render UI and react to input from the users in the Game view, create a Panel Settings asset and a UI Document component. The Panel Settings asset defines a panel in the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary where the UI is rendered. The UI Document component connects the UI to the panel.
Get started with runtime UI
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