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Unity - Manual: Configure runtime UI

Get started with runtime UI

Configure runtime UI

To render UI and react to input from the users in the Game view, create a Panel Settings asset and a UI Document component. The Panel Settings asset defines a panel in the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
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where the UI is rendered. The UI Document component connects the UI to the panel.

Additional resources

Get started with runtime UI


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