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Showing content from https://docs.unity3d.com/Manual/UIE-Events.html below:

Manual: Control behavior with events

Apply masking effects in UI Toolkit

Control behavior with events

UI Toolkit provides events that communicate user actions or notifications to visual elementsA node of a visual tree that instantiates or derives from the C# VisualElement class. You can style the look, define the behaviour, and display it on screen as part of the UI. More info
See in Glossary
. The UI Toolkit event systemA way of sending events to objects in the application based on input, be it keyboard, mouse, touch, or custom input. The Event System consists of a few components that work together to send events. More info
See in Glossary
shares the same terminology and event naming as HTML events.

Apply masking effects in UI Toolkit


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