Test conditional compilation
Introduction to assemblies in Unity
Organizing scripts into assembliesAssemblies are individual units of compiled code that group types and resources together. Organizing scriptsA piece of code that allows you to create your own Components, trigger game events, modify Component properties over time and respond to user input in any way you like. More info
See in Glossary into assemblies has important advantages, especially as your codebase grows.
Assemblies help you think clearly about the architecture of your code and about managing dependencies. By exercising fine-grained control over references, you can reduce unnecessary recompilation time and make your code easier to debug.
Additional resourcesTest conditional compilation
Introduction to assemblies in Unity
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