Unmanaged C# memory
Profiler introduction
Unity ProfilerThe Unity Profiler is a tool you can use to get performance information about your application. You can connect it to devices on your network or devices connected to your computer to test how your application runs on your intended release platform. You can also run it in the Unity Editor to get an overview of resource allocation while youâre developing your application.
Topic Description Profiler introduction Gather and display performance data with the Unity Profiler. Collect performance data Connect a device to the Profiler to collect and visualize performance data. Navigating the Profiler window Open the Profiler window and inspect data. Adding profiling information to your code Collect specific performance data by adding profiler markersPlaced in code to describe a CPU or GPU event that is then displayed in the Unity Profiler window. Added to Unity code by default, or you can use ProfilerMarker API to add your own custom markers. More infoUnmanaged C# memory
Profiler introduction
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