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Manual: Creating models outside of Unity

Models

Model file formats

Creating models outside of Unity

This section contains information on creating modelsA 3D model representation of an object, such as a character, a building, or a piece of furniture. More info
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in external applications, and preparing them for import into Unity.

Page Description Model file formats Supported and recommended file formats for 3D models. Support for proprietary model file formats Detailed information on Unity’s support for proprietary model fileA file containing a 3D data, which may include definitions for meshes, bones, animation, materials and textures. More info
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formats. Preparing your model files for export Best practices for preparing your model for export from your external application. Creating models for optimal performance Best practices for creating models for optimal rendering and animation performance. Creating models for animation How to create models for use with Unity’s Animation System.

Models

Model file formats


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