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Showing content from https://docs.unity3d.com/Manual/../ScriptReference/Windows.WebCam.PhotoCaptureFrame.html below:

Unity - Scripting API: PhotoCaptureFrame

PhotoCaptureFrame

class in UnityEngine.Windows.WebCam

/

Implemented in:UnityEngine.CoreModule

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Description

Contains information captured from the web camera.

Information captured can include the image has well as spatial data.

Properties Property Description dataLength The length of the raw IMFMediaBuffer which contains the image captured. hasLocationData Specifies whether or not spatial data was captured. pixelFormat The raw image data pixel format. Public Methods Method Description CopyRawImageDataIntoBuffer Will copy the raw IMFMediaBuffer image data into a byte list. Dispose Disposes the PhotoCaptureFrame and any resources it uses. GetUnsafePointerToBuffer Provides a COM pointer to the native IMFMediaBuffer that contains the image data. TryGetCameraToWorldMatrix This method will return the camera to world matrix at the time the photo was captured if location data if available. TryGetProjectionMatrix This method will return the projection matrix at the time the photo was captured if location data if available. UploadImageDataToTexture This method will copy the captured image data into a user supplied texture for use in Unity.

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