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Showing content from https://docs.unity3d.com/Manual/../ScriptReference/Windows.File.html below:

Unity - Scripting API: File

File

class in UnityEngine.Windows

/

Implemented in:UnityEngine.CoreModule

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Description

Provides static methods for file operations.

The UnityEngine.Windows.File class is available only for the Universal Windows Platform. It was recommended during the times in which the System.IO.File class was not available for the Universal Windows Platform. Now, the System.IO.File class is available for the Universal Windows Platform, and Unity recommends not using the UnityEngine.Windows.File class anymore, but the System.IO.File class instead.

Static Methods Method Description Delete Deletes the specified file. Exists Determines whether the specified file exists. ReadAllBytes Opens a binary file, reads the contents of the file into a byte array, and then closes the file. WriteAllBytes Creates a new file, writes the specified byte array to the file, and then closes the file. If the target file already exists, it is overwritten.

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