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Showing content from https://docs.unity3d.com/Manual/../ScriptReference/VersionControl.Asset.html below:

Unity - Scripting API: Asset

Asset

class in UnityEditor.VersionControl

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Description

This class containes information about the version control state of an asset.

Properties Property Description assetPath Gets the path of the Asset relative to the project root. If the Asset is a meta file, the path to the meta file is returned. fullName Gets the full name of the asset including extension. isFolder Returns true if the asset is a folder. isInCurrentProject Returns true if the asset file exists and is in the current project. isMeta Returns true if the instance of the Asset class actually refers to a .meta file. locked Returns true if the asset is locked by the version control system. metaPath Gets the path of the meta file for this Asset relative to the project root. If the Asset is a meta file, the path to the meta file is returned. name Get the name of the asset. path Gets the path of the asset. readOnly Returns true is the asset is read only. state Gets the version control state of the asset. Public Methods Method Description Edit Opens the assets in an associated editor. IsOneOfStates Returns true if the version control state of the assets is one of the input states. IsState Returns true if the version control state of the asset exactly matches the input state. Load Loads the asset to memory.

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