A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/Manual/../ScriptReference/UserAuthorization.WebCam.html below:

Unity - Scripting API: UserAuthorization.WebCam

UserAuthorization.WebCam Suggest a change Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close Your name Your email Suggestion*

Cancel

Description

Request permission to use any video input sources attached to the device.

You need to ask permission for access to the camera on iOS and Web platforms. You can project the feed of webcams, integrated cameras, and external cameras onto a Texture, GameObject or RawImage in your application. Use WebCamTexture to use your camera feed on the texture of an object.

Access to cameras is required especially for the following features:


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4