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Showing content from https://docs.unity3d.com/Manual/../ScriptReference/Unity.IO.LowLevel.Unsafe.AsyncReadManager.html below:

Unity - Scripting API: AsyncReadManager

AsyncReadManager

class in Unity.IO.LowLevel.Unsafe

/

Implemented in:UnityEngine.CoreModule

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Description

With the AsyncReadManager, you can perform asynchronous I/O operations through Unity's virtual file system. You can perform these operations on any thread or job.

Static Methods Method Description CloseCachedFileAsync Closes a file held open internally by the AsyncReadManager. GetFileInfo Gets information about a file. OpenFileAsync Opens the file asynchronously. Read Issues an asynchronous file read operation. Returns a ReadHandle. ReadDeferred Queues a set of read operations for a file once the specified Jobs have completed.

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