A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/Manual/../ScriptReference/U2D.SpriteAtlasExtensions.html below:

Unity - Scripting API: SpriteAtlasExtensions

SpriteAtlasExtensions

class in UnityEditor.U2D

Suggest a change Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close Your name Your email Suggestion*

Cancel

Description

Method extensions for SpriteAtlas in Editor.

This method is only exposed to Editor scripts. It is not exposed during Play mode.

Static Methods Method Description Add Add an array of Assets to the packable objects list. GetMasterAtlas Gets the Master Sprite Atlas for the given Variant Sprite Atlas. GetPackables Return all the current packed packable objects in the atlas. GetPackingSettings Current SpriteAtlasPackingSettings to use when packing this SpriteAtlas. GetPlatformSettings Returns the platform settings of the build target you specify. GetTextureSettings Current SpriteAtlasTextureSettings of the packed texture generated by this SpriteAtlas. IsIncludeInBuild Checks whether this Sprite Atlas is marked to be included in the build. Remove Remove objects from the atlas's packable objects list. SetIncludeInBuild Define if this sprite atlas's packed texture is included in the build with the Sprite after packing is done. SetIsVariant Sets whether this Sprite Atlas is a variant or not. SetMasterAtlas Set an atlas to be the master atlas. SetPackingSettings Set the SpriteAtlasPackingSettings to use when packing this SpriteAtlas SetPlatformSettings Set the platform specific settings. SetTextureSettings Set the SpriteAtlasTextureSettings for the packed texture generated by this SpriteAtlas. SetVariantScale Set the value used to downscale the master's texture.

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4