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Unity - Scripting API: TransparencySortMode

TransparencySortMode

enumeration

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Description

Transparent object sorting mode of a Camera.

By default, perspective cameras sort objects based on distance from camera position to the object center; and orthographic cameras sort based on distance along the view direction.

If you're making a 2D game with a perspective camera, you might want to use TransparencySortMode.Orthographic sort mode so that objects are sorted based on distance along the camera's view.

Additional resources: Camera.transparencySortMode.

Properties Property Description Default Default transparency sorting mode. Perspective Perspective transparency sorting mode. Orthographic Orthographic transparency sorting mode. CustomAxis Sort objects based on distance along a custom axis.

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