class in UnityEngine
/
Implemented in:UnityEngine.CoreModule
Suggest a change Success!Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close Submission failedFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close Your name Your email Suggestion* DescriptionScript interface for texture mipmap limit groups.
Use this class to add, remove or detect texture mipmap limit groups in C#.
Additional resources: TextureMipmapLimitSettings, QualitySettings.globalTextureMipmapLimit.
Static Methods Method Description CreateGroup (Editor Only) Attempts to create a texture mipmap limit group with the indicated groupName. GetGroups Retrieves a string array containing the name of all texture mipmap limit groups available in the project. HasGroup Checks whether a texture mipmap limit group with the indicated groupName exists in the project. This operation fails and throws an exception if groupName is null. RemoveGroup (Editor Only) Attempts to remove a texture mipmap limit group with the indicated groupName.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4