A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/Manual/../ScriptReference/Shader.GetGlobalMatrix.html below:

Unity - Scripting API: Shader.GetGlobalMatrix

Shader.GetGlobalMatrix Suggest a change Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close Your name Your email Suggestion*

Cancel

Switch to Manual Declaration

public static

Matrix4x4 GetGlobalMatrix

(string

name

);

Declaration

public static

Matrix4x4 GetGlobalMatrix

(int

nameID

);

Parameters Parameter Description nameID The name ID of the property retrieved by Shader.PropertyToID. name The name of the property. Description

Gets a global matrix property for all shaders previously set using SetGlobalMatrix.


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4