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Showing content from https://docs.unity3d.com/Manual/../ScriptReference/Scripting.ManagedDebugger.html below:

Unity - Scripting API: ManagedDebugger

ManagedDebugger

class in UnityEditor.Scripting

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Description

Representation of managed debugger in UnityEditor.

Static Properties Property Description isAttached Returns true if there is a managed debugger attached to the UnityEditor, or false if there is not. isEnabled Returns true if managed debugger is enabled, or false if it is not. Static Methods Method Description Disconnect Disconnects the managed debugger attached to the UnityEditor. Events Event Description debuggerAttached This event triggers whenever managed debugger is attached or detached.

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