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Close Your name Your email Suggestion*Declarationpublic static T DisplayWizard(string title); Parameters Parameter Description title The title shown at the top of the wizard window. Description
Creates a wizard.
When the user hits the Create button OnWizardCreate function will be called. DisplayWizard will only show one wizard for every wizard class.
// Simple Wizard that clones an object.using UnityEngine; using UnityEditor; using System.Collections;
public class ScriptableWizardDisplayWizard : ScriptableWizard { public GameObject objectToCopy = null; public int numberOfCopies = 2; [MenuItem("Example/Show DisplayWizard usage")] static void CreateWindow() { // Creates the wizard for display ScriptableWizard.DisplayWizard("Copy an object.", typeof(ScriptableWizardDisplayWizard), "Copy!"); }
void OnWizardUpdate() { helpString = "Clones an object a number of times"; if (!objectToCopy) { errorString = "Please assign an object"; isValid = false; } else { errorString = ""; isValid = true; } }
void OnWizardCreate() { for (int i = 0; i < numberOfCopies; i++) Instantiate(objectToCopy, Vector3.zero, Quaternion.identity); } }
Declarationpublic static T DisplayWizard(string title, string createButtonName);
Declarationpublic static T DisplayWizard(string title, string createButtonName, string otherButtonName); Parameters Parameter Description title The title shown at the top of the wizard window. createButtonName The text shown on the create button. otherButtonName The text shown on the optional other button. Leave this parameter out to leave the button out. Description
Creates a wizard.
When the user hits the Create button OnWizardCreate function will be called. DisplayWizard will only show one wizard for every wizard class.
Declarationpublic static
ScriptableWizard DisplayWizard(string
title, Type
klass, string
createButtonName= "Create", string
otherButtonName= "");
Parameters Parameter Description title The title shown at the top of the wizard window. klass The class implementing the wizard. It has to derive from ScriptableWizard. createButtonName The text shown on the create button. otherButtonName The text shown on the optional other button. Leave this parameter out to leave the button out. ReturnsScriptableWizard The wizard.
DescriptionCreates a wizard.
When the user hits the Create button OnWizardCreate function will be called. DisplayWizard will only show one wizard for every wizard class.
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