Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close Submission failedFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close Your name Your email Suggestion* Switch to Manual DescriptionEditor-only function that Unity calls when the script is loaded or a value changes in the Inspector.
OnValidate
is usually used to perform an action after a value changes in the Inspector. For example, making sure that data stays within a certain range.
The following operations aren't supported and can cause errors in your application when performed from OnValidate
:
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4