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Close Your name Your email Suggestion*Declarationpublic GameObject[] GetRootGameObjects(); Returns
GameObject[] An array of game objects.
DescriptionReturns all the root game objects in the Scene.
Declarationpublic void GetRootGameObjects(List<GameObject> rootGameObjects); Parameters Parameter Description rootGameObjects A list which is used to return the root game objects. Description
Returns all the root game objects in the Scene.
Please make sure the list capacity is bigger than Scene.rootCount, then Unity will not allocate memory internally.
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