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Close Your name Your email Suggestion* Declarationpublic void
ClearRenderTarget(bool
clearDepth, bool
clearColor,
Color backgroundColor);
Declarationpublic void
ClearRenderTarget(bool
clearDepth, bool
clearColor,
Color backgroundColor, float
depth);
Declarationpublic void
ClearRenderTarget(bool
clearDepth, bool
clearColor,
Color backgroundColor, float
depth, uint
stencil);
Declarationpublic void
ClearRenderTarget(
Rendering.RTClearFlags clearFlags, Color[]
backgroundColors, float
depth, uint
stencil);
Parameters Parameter Description clearDepth Whether to clear both the depth buffer and the stencil buffer. clearColor Whether to clear the color buffer. clearFlags Which render targets to clear, defined using a bitwise OR combination of RTClearFlags values. backgroundColor Color to clear with. backgroundColors Colors to clear with. depth Depth to clear with (default is 1.0). stencil Stencil to clear with (default is 0). DescriptionAdds a "clear render target" command.
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