class in UnityEditor
Suggest a change Success!Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close Submission failedFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close Your name Your email Suggestion* DescriptionDefines a single modified property.
Used by the Prefab system to track any changes applied to an instance.
Properties Property Description objectReference The value being applied when it is an object reference (which can not be represented as a string). propertyPath Property path of the property being modified (Matches as SerializedProperty.propertyPath). target Object that will be modified. value The value being applied.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4