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Close Your name Your email Suggestion* Switch to Manual Declarationpublic static void
SetScriptingDefineSymbols(
Build.NamedBuildTarget buildTarget, string
defines);
Declarationpublic static void
SetScriptingDefineSymbols(
Build.NamedBuildTarget buildTarget, string[]
defines);
Parameters Parameter Description buildTarget The NamedBuildTarget. defines Symbols for this build target are passed as an array or as a string separated by semicolons. DescriptionSet user-specified symbols for script compilation for the given build target.
To see defines string values go to Edit > Project Settings > Player Settings > Scripting Compilation > Scripting Define Symbols.
Additional resources: Platform Dependent Compilation.
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