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Unity.Jobs.JobHandle ScheduleBatch(NativeArray<OverlapBoxCommand>
commands, NativeArray<ColliderHit>
results, int
minCommandsPerJob, int
maxHits,
Unity.Jobs.JobHandle dependsOn);
Parameters Parameter Description commands A NativeArray of the OverlapBoxCommands to perform. results A NativeArray of the ColliderHits where the results of the commands are stored. minCommandsPerJob The minimum number of commands to perform in a single job. maxHits The maximum number of Colliders the overlap can hit. dependsOn A JobHandle of a job which must be completed before the overlap box starts. ReturnsJobHandle The JobHandle of the job which will perform the overlap box.
DescriptionSchedule a batch of overlap box commands to perform in a job.
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