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Unity - Scripting API: DownloadHandlerScript

DownloadHandlerScript

class in UnityEngine.Networking

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Inherits from:Networking.DownloadHandler

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Implemented in:UnityEngine.UnityWebRequestModule

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Description

An abstract base class for user-created scripting-driven DownloadHandler implementations.

On its own, a DownloadHandlerScript object does no useful work.

Instead, it forwards data received from the network to the DownloadHandler.ReceiveData callback method, as well as invoking other useful callbacks for download-related events. By default, a DownloadHandlerScript does nothing; however, you can derive your own subclass from DownloadHandlerScript, override some or all of its callbacks and thereby implement completely custom data handling.

Additional resources: DownloadHandler.ReceiveData, DownloadHandler.ReceiveContentLength, DownloadHandler.CompleteContent.

Constructors Constructor Description DownloadHandlerScript Create a DownloadHandlerScript which allocates new buffers when passing data to callbacks. Inherited Members Properties Property Description data Returns the raw bytes downloaded from the remote server, or null. (Read Only) error Error message describing a failure that occurred inside the download handler. isDone Returns true if this DownloadHandler has been informed by its parent UnityWebRequest that all data has been received, and this DownloadHandler has completed any necessary post-download processing. (Read Only) nativeData Provides direct access to downloaded data. text Convenience property. Returns the bytes from data interpreted as a UTF8 string. (Read Only) Public Methods Method Description Dispose Signals that this DownloadHandler is no longer being used, and should clean up any resources it is using. Protected Methods Method Description CompleteContent Callback, invoked when all data has been received from the remote server. GetData Callback, invoked when the data property is accessed. GetNativeData Provides allocation-free access to the downloaded data as a NativeArray. GetProgress Callback, invoked when UnityWebRequest.downloadProgress is accessed. GetText Callback, invoked when the text property is accessed. ReceiveContentLengthHeader Callback, invoked with a Content-Length header is received. ReceiveData Callback, invoked as data is received from the remote server.

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