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Mesh.MeshDataArray AcquireReadOnlyMeshData(List<Mesh>
meshes);
Parameters Parameter Description mesh The input mesh. meshes The input meshes. DescriptionGets a snapshot of Mesh data for read-only access in the Unity Editor.
This method retrieves the same data as Mesh.AcquireReadOnlyMeshData.
Mesh.AcquireReadOnlyMeshData only retrieves data from meshes where Mesh.isReadable is true
. In the Editor, all meshes are readable, even when Mesh.isReadable is set to false
. This Editor-only method skips the isReadable
check, and retrieves data whether Mesh.isReadable is true
or false
.
Additional resources: Mesh.AcquireReadOnlyMeshData, MeshDataArray, MeshData
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