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Unity - Scripting API: Material.GetInteger

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Declarationpublic int GetInteger(string name);

Declarationpublic int GetInteger(int nameID);

Parameters Parameter Description nameID The name ID of the property retrieved by Shader.PropertyToID. name The name of the property. Returns

int The integer property value. Returns 0 if the integer property is not found.

Description

Get a named integer value. If the integer property is not found an exception is thrown.

Additional resources: SetInteger, Materials, ShaderLab documentation, Shader.PropertyToID.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Renderer rend = GetComponent<Renderer> (); rend.material.shader = Shader.Find("MyFlipBook"); print(rend.material.GetInteger("_NumFrames")); } }


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