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Close Your name Your email Suggestion* Switch to ManualDeclarationpublic int GetInteger(string name);
Declarationpublic int GetInteger(int nameID); Parameters Parameter Description nameID The name ID of the property retrieved by Shader.PropertyToID. name The name of the property. Returns
int The integer property value. Returns 0
if the integer property is not found.
Get a named integer value. If the integer property is not found an exception is thrown.
Additional resources: SetInteger, Materials, ShaderLab documentation, Shader.PropertyToID.
using UnityEngine;public class Example : MonoBehaviour { void Start() { Renderer rend = GetComponent<Renderer> (); rend.material.shader = Shader.Find("MyFlipBook"); print(rend.material.GetInteger("_NumFrames")); } }
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