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Close Your name Your email Suggestion*Declarationpublic void LogError(string tag, object message); Declaration
public void
LogError(string
tag, object
message,
Object context);
Parameters Parameter Description tag Used to identify the source of a log message. It usually identifies the class where the log call occurs. message String or object to be converted to string representation for display. context Object to which the message applies. DescriptionA variant of Logger.Log that logs an error message.
using UnityEngine; using System.Collections;public class MyGameClass : MonoBehaviour { private static ILogger logger = Debug.unityLogger; private static string kTAG = "MyGameTag"; private Transform tr;
void MyGameMethod() { if (tr == null) { logger.LogError(kTAG, "memberVariable must be set to point to a Transform.", tr);
Debug.unityLogger.LogError(kTAG, "Failed! to set Transform", tr); } } }
Note that this pauses the editor when 'ErrorPause' is enabled.
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