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Showing content from https://docs.unity3d.com/Manual/../ScriptReference/InstantiateParameters.html below:

Unity - Scripting API: InstantiateParameters

InstantiateParameters

struct in UnityEngine

/

Implemented in:UnityEngine.CoreModule

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Description

Parameters for Object.Instantiate and Object.InstantiateAsync.

This structure is used in Object.Instantiate and Object.InstantiateAsync in order to provide maximum flexibility in the parameters you provide. It has the added benefit of unifying the meaning of the parameters in both methods.

The behaviour of the different parameter combinations is:

Properties Property Description originalImmutable It tells the InstantiateAsync if it's safe to do the serialization step async. parent The desired parent. scene The desired scene. worldSpace Choose between world space or local space.

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