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Unity - Scripting API: SphereBoundsHandle

SphereBoundsHandle

class in UnityEditor.IMGUI.Controls

/

Inherits from:IMGUI.Controls.PrimitiveBoundsHandle

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Description

A compound handle to edit a sphere-shaped bounding volume in the Scene view.

A sphere volume is defined by only a radius parameter, and so dragging a handle will always scale the volume uniformly.

2D and 3D SphereBoundsHandle in the Scene View.

Additional resources: PrimitiveBoundsHandle.

Properties Property Description radius Returns or specifies the radius of the sphere bounding volume. Constructors Constructor Description SphereBoundsHandle Create a new instance of the SphereBoundsHandle class. Protected Methods Method Description DrawWireframe Draw a wireframe sphere for this instance. OnHandleChanged A callback for when a control handle was dragged in the Scene. Inherited Members Properties Property Description axes Flags specifying which axes should display control handles. center Returns or specifies the center of the bounding volume for the handle. handleColor Returns or specifies the color of the control handles. midpointHandleDrawFunction An optional CapFunction to use when displaying the control handles. Defaults to Handles.DotHandleCap if no value is specified. midpointHandleSizeFunction The SizeFunction to specify how large the midpoint control handles should be. wireframeColor Returns or specifies the color of the wireframe shape. Public Methods Method Description DrawHandle A function to display this instance in the current handle camera using its current configuration. SetColor Sets handleColor and wireframeColor to the same value. Protected Methods Method Description GetSize Gets the current size of the bounding volume for this instance. IsAxisEnabled Gets a value indicating whether the specified axis is enabled for the current instance. SetSize Sets the current size of the bounding volume for this instance.

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