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Showing content from https://docs.unity3d.com/Manual/../ScriptReference/HeaderAttribute.html below:

Unity - Scripting API: HeaderAttribute

HeaderAttribute

class in UnityEngine

/

Inherits from:PropertyAttribute

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Implemented in:UnityEngine.CoreModule

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Description

Use this PropertyAttribute to add a header above some fields in the Inspector.

The header is done using a DecoratorDrawer.

using UnityEngine;

public class Example : MonoBehaviour { [Header("Health Parameters")] public int health = 0; public int maxHealth = 100;

[Header("Shield Parameters")] public int shield = 0; public int maxShield = 0; }

Properties Property Description header The header text. Constructors Constructor Description HeaderAttribute Add a header above some fields in the Inspector. Inherited Members Properties Property Description applyToCollection Makes attribute affect collections instead of their items. order Optional field to specify the order that multiple DecorationDrawers should be drawn in.

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