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Unity - Scripting API: FrameTimingManager.IsFeatureEnabled

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Declarationpublic static bool IsFeatureEnabled();

Returns

bool Whether frame timing statistics are enabled.

Description

Check if frame timing statistics are enabled.

When enabled, the player collects CPU and GPU frame timing statistics that can be accessed using CaptureFrameTimings.

Note: The FrameTimingManager is always active on Development Player builds. However, to use this feature in Release Player builds, go to Edit > Project Settings > Player and enable the Frame Timing Stats property. If you enable the feature in settings, it’ll remain active whether or not you need it at a specific point in time.


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