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Unity - Scripting API: FrameTiming.cpuRenderThreadFrameTime

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public double cpuRenderThreadFrameTime;

Description

The frame time between start of the work on the render thread and when Present was called, in ms.

Use to get the total amount of time between the first work request submitted to the render thread and the time when the Present() function is called.

This metric is also exposed as CPU Render Thread Frame Time profiler counter.

Additional resources: Get frame timing data.


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