A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/Manual/../ScriptReference/FrameTiming-cpuFrameTime.html below:

Unity - Scripting API: FrameTiming.cpuFrameTime

FrameTiming.cpuFrameTime Suggest a change Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close Your name Your email Suggestion*

Cancel

public double cpuFrameTime;

Description

This is the total CPU frame time calculated as the time between ends of two frames, which includes all waiting time and overheads, in ms.

This metric is also exposed as CPU Total Frame Time profiler counter.

Additional resources: Get frame timing data.


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4