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Unity - Scripting API: EditorGUIUtility.PingObject

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Declaration

public static void

PingObject

(

Object obj

);

Declarationpublic static void PingObject(int targetInstanceID);

Parameters Parameter Description obj The object to be pinged. Description

Ping an object in the Scene like clicking it in an inspector.

PingObject will cause the Hierarchy to highlight the pinged object. The pinged object does not have to be selected. For example GameObject.Find can be used to locate an object to ping.


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