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Unity - Scripting API: EditorGUI.RenderingLayerMaskField

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Declaration

public static void

RenderingLayerMaskField

(

Rect position

, string

label

,

SerializedProperty property

);

Parameters Parameter Description position Rectangle on the screen to use for field. label Optional label in front of the field. property Serialized property which contains RenderingLayerMask struct. Description

Makes a rendering layer selection field.

Parameters Parameter Description position Rectangle on the screen to use for field. label Optional label in front of the field. layers Value which represents RenderingLayerMask. style Optional GUIStyle. Returns

RenderingLayerMask The Rendering Layer selected by the User.

Description

Makes a rendering layer selection field.


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