struct in UnityEngine
/
Implemented in:UnityEngine.PhysicsModule
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Close Your name Your email Suggestion* DescriptionA readonly struct describing a contact point between two Colliders.
Properties Property Description impulse The impulse applied to this contact pair to resolve the collision. normal Normal of the contact point. position The position of the contact point between the Colliders, in world space. separation The distance between the edges of Colliders at the contact point.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
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