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Unity - Scripting API: ComputeBuffer.EndWrite

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Declarationpublic void EndWrite(int countWritten);

Parameters Parameter Description countWritten Number of elements written to the buffer. Counted from the first element. Description

Ends a write operation to the buffer

This call ends a write operation on the buffer. When you call this method, Unity marks the native array returned by the corresponding ComputeBuffer.BeginWrite call as unusable, and then disposes of it.


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