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Showing content from https://docs.unity3d.com/Manual/../ScriptReference/Build.Content.WriteCommand.html below:

Unity - Scripting API: WriteCommand

WriteCommand

class in UnityEditor.Build.Content

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Description

Container for holding information about a serialized file to be written.

Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties Property Description fileName Final file name on disk of the serialized file. internalName Internal name used by the loading system for a serialized file. serializeObjects List of objects and their order contained inside a serialized file. Constructors Constructor Description WriteCommand Default constructor for an empty WriteCommand.

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