class in UnityEditor.Build
Implements interfaces:IOrderedCallback
Suggest a change Success!Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close Submission failedFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close Your name Your email Suggestion* DescriptionExtend BuildPlayerProcessor to receive callbacks during a player build.
Additional resources: IFilterBuildAssemblies, IPostBuildPlayerScriptDLLs, IUnityLinkerProcessor, IPreprocessBuildWithReport, IPostprocessBuildWithReport.
Properties Property Description callbackOrder Returns the relative callback order for callbacks. Callbacks with lower values are called before ones with higher values. Public Methods Method Description PrepareForBuild Implement this function to receive a callback before a player build starts.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4